Variant Rules
Different values: 4
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object {Variant Rules}
    _id : string {Variant Rules._id} (all different values)
    folder : string {Variant Rules.folder} (same value: ZA5e3na2TOikenhB)
    img : string {Variant Rules.img} (same value: icons/sundries/books/book-red-exclamation.webp)
    name : string {Variant Rules.name} (all different values)
    system : object {Variant Rules.system}
        actionType : object {Variant Rules.system.actionType}
            value : string {Variant Rules.system.actionType.value} (same value: passive)
        actions : object {Variant Rules.system.actions}
            [value] : mixed
        category : string {Variant Rules.system.category} (same value: class)
        description : object {Variant Rules.system.description}
            value : string {Variant Rules.system.description.value} (all different values)
        level : object {Variant Rules.system.level}
            value : integer {Variant Rules.system.level.value} (all different values)
        prerequisites : object {Variant Rules.system.prerequisites}
            value : array<object> {Variant Rules.system.prerequisites.value}
                Length: min=0 max=1
                Value type: object {Variant Rules.system.prerequisites.value.[]}
                    value : string {Variant Rules.system.prerequisites.value.[].value} (3 different values)
                        Cantrip Casting (x1)
                        Basic Spellcasting (x1)
                        Expert Spellcasting (x1)
        publication : object {Variant Rules.system.publication}
            license : string {Variant Rules.system.publication.license} (same value: OGL)
            remaster : boolean {Variant Rules.system.publication.remaster} (same value: False)
            title : string {Variant Rules.system.publication.title} (2 different values)
                Pathfinder Secrets of Magic (x3)
                Pathfinder Core Rulebook (x1)
        rules : ###FoundryRulesObject###
        traits : object {Variant Rules.system.traits}
            rarity : string {Variant Rules.system.traits.rarity} (same value: rare)
            value : array<string> {Variant Rules.system.traits.value}
                Length: min=1 max=1
                Value type: string {Variant Rules.system.traits.value.[]} (same value: pervasive-magic)
        subfeatures : object {Variant Rules.system.subfeatures}
            proficiencies : object {Variant Rules.system.subfeatures.proficiencies}
                spellcasting : object {Variant Rules.system.subfeatures.proficiencies.spellcasting}
                    rank : integer {Variant Rules.system.subfeatures.proficiencies.spellcasting.rank} (2 different values)
                        2 (x1)
                        3 (x1)
    type : string {Variant Rules.type} (same value: feat)